Is home broadband over there capped? I've always assumed digital distribution would be a pain in the ass outside of the US.
No it isn't always capped, only the basic packages have caps. Speeds vary, i think the general download range for most people is 18Mbps - 300Mbps depending on what you pay for but there are the odd 1Gps services available depending on area. I don't know anyone who uses a capped service but they do exists, for example Sky offer 40 down and 10 up for £10/month with a 40GB limit. For unlimited it goes to £20/month and for unlimited 80/20 it goes to £30/month. Basic uncapped 18Mbps services are usually between £3/month and £7.50/month depending on supplier. Just to compare, if you are in a 1Gbps area you can get that for £30/month too but availability is mostly limited to London and a few other areas of big cities at the moment. Similar to Google Fiber in the US I believe. BT expects to be able to offer its 500Mbps service to customers on fibre enabled cabinets late next year and Virgin are expected to go up to 300Mbps this year (currently 152Mbps max on their network which I believe Monsly has)
Sounds like an internet utopia. Currently paying $80/m for 100GB including uploads and a forced land line rental I don't use just because of where I live, obtained speeds for where I am are 9Mb/1Mb. At least steam and netflix traffic is unmetred.
And the PC version can no longer be purchased, this went really wrong did it! Bigger screw up than Ubisoft with Arsecreed unity?
it's because of the new steam refund ability. such policies were never introduced for any digital distribution services other than mobile purchases. publishers would just put out games and never give a shit like in the old days of physical copies. a sale is a sale to them whether it worked well or not. now, there are real consequences for putting out a shitty product. ubi has yet to feel the real backlash.
Yea, the whole entire debacle wouldn't have went this far if refunds were never introduced. The publishers just brush off this kind of thing since they already have the money. Losing money though... speaks quite loudly.
From what I've been reading drive speed and video memory are the two big limiting factors. People with SSDs and Titan Xs can play it at 1080p but even then the textures are pretty low despite eating 5GB of video ram. I've never heard of a drive speed being a limiting factor in any game.
Seems like this backlash has finally shown the power of the community. The fact that they used a 12 man team to do this.. wonder how nvidia are feeling about this. They have bundled AK with many of their cards.
Rocksteady will probably be working to fix it with a full in house team this time and not outsourcing it to a skeleton crew. When it gets re-released in the fall, it will be the polished experience people were wanting in the first place. The only people who aren't going to like this new refund policy are sleazebag developers who try to pull one over on people.
Rage also had issues with texture streaming that were lessened if you had a faster hard drive. U3 engine has always had some sort of noticeable texture streaming issues, it seems like they've pushed the engine a bit too far for the game and the sloppy brute force PC port is suffering because of it.
Rocksteady is fixing it in-house with their best people. Funny how that works when they start losing money. https://twitter.com/Seftonhill/status/614174783819915264
The game is back up on Steam for $50 but Rocksteady is also providing a full refund for the game until the end of 2015. So how can they be selling it and also providing a refund for it at the same time? Odd. From what I've read they've admitted it can't be completely fixed so $50 just seems nuts. They should just give it away for free. At least then they'd get something positive out of it.