Cyberpunk 2077

Discussion in 'Gaming' started by bfun, Aug 30, 2018.

  1. In 2015 the $1000 Titan X was the only card capable of 60fps at 1080p. I think there were some issues with the 780s and Hairworks was the setting that tanked performance on some cards. Today a $220 1660 can run it at 60fps.
  2. #22 cmdrmonkey, Dec 11, 2020
    Last edited: Dec 13, 2020
    I played Witcher 3 at one point more recently on my brother's PC with a GTX 970 at 1440p and it ran fine with most of the settings turned all the way up. On my own PC with a 1070 I can pretty much max it out at 1440p. They definitely improved the optimization over time. Probably the same thing will happen with this game. Well at least with decently powered PCs. Not sure what will happen with the last gen console versions. That PS4 version looks kind of hopeless.
  3. It looks terribly on the base PS4. The framerate is ok after the 1.04 patch, however, geometry looks reduced, hires textures load or even don't at all (which looks creepy on people's faces) and the resolution looks like 480 lines scaled to 1080.

    I am disappointed. Will not apply for a refund, though, I will wait till next year when I get my ps5 and play it on ps5.
  4. It looks pretty horrendous on the PS4 and most reviews say don't even try it. I've heard there are some issues getting refunds.
  5. #25 cmdrmonkey, Dec 17, 2020
    Last edited: Dec 17, 2020
    Sony is giving anyone who bought it for the PS4 a refund. They also delisted it.
  6. This is why I stopped console gaming seriously around PS3 era. What used to a refined, $60, plug and play experience has increasingly turned into required HDD installs and Day-1 patches. Might as well just get a PC. Nowadays I'll wait a generation or 2 and get an old console if they have a good exclusive (FF7).
  7. #27 cmdrmonkey, Dec 19, 2020
    Last edited: Dec 19, 2020
    Yep. Consoles have become closed ecosystem PCs. The PS2/Xbox/GC gen was the last one where games were polished and just worked out of the box.
  8. The PS3 was the first console I owned after the NES. I was stunned when I found out I needed to download an entire game, that I already owned on disk, just to patch it. That seemed to defeat the whole purpose of owning a console. To be fair, it does seem like Nintendo is still doing a pretty good job on game releases, but I still prefer the old way of fixing things.

  9. #29 cmdrmonkey, Dec 19, 2020
    Last edited: Dec 19, 2020
    What struck me when I went back and played the original Halo in the Master Chief Collection on Steam was just how incredibly polished the game was. Then I remembered it was from a time when consoles couldn't easily get updates. I played it on the Xbox back in 2001 when it came out, but that was such a long time ago that I had forgotten how good stuff used to be right out of the box.
  10. 1.05 is a huge step forward. They fixed hdr and it doesn't look like shit anymore, the resolution and lighting are still bad though.

    Unfortunately, it started to crash for me.

    I am torn between putting it away for weeks until it's patched and staying there for the gameplay - despite technical issues is damn good game with great writing and quests.
  11. It's buggy but I had been enjoying it for the most part. However, I'm going to probably put it on hold until this save corrupting thing has been addressed.