The Vanishing of Ethen Carter This is one of the most visually realistic games I've played in a while. That's pretty amazing considering it wasn't backed by a big name like EA. I guess they use something call Photogrammetry. They take many pictures of objects and terrain and then a computer turns them into models. The result is a lot of natural detail from many angles that a normal graphics artist might miss.
Mass Effect 3: Finished this but got a crappy ending as I choose none of the actions. Will try a better ending.
Yeah if i remember correctly you can pick none of the options and the reaper cycle starts over or something like that. Destroy was the only ending that made any sense. I wasn't happy that the Geth would probably get wiped out as I was starting to really sympathize with them. But destroy was better than the alternatives.
Wolfenstein: The New World Order This game had a few good moments but it also had an equal amount of bad and boring ones. I kept waiting for it to redeem itself and suddenly become awesome. That didn't happen. 6/10
Shadow Warrior I liked how chaotic and over the top the fights could get. It definitely had an old school feel similar to Painkiller or Doom 2. But I also thought the level design kind of sucked. Visually, the levels looked good, but it was often not clear where I needed to go next, and there was far too much backtracking. I also thought the boss fights weren't so much challenging as they were long and tedious. Most of the weapons felt really underpowered compared to the sword, and I rarely used them outside of the boss fights, which are done in a way that requires you to use ranged weapons. I have no idea what the hell was going on with the backstory. The Asian mythology stuff in the cutscenes was totally nonsensical. Then there was all of the stuff in the actual game about Lo Wang, the world's greatest hitman and endless source of dick jokes. It was like there were two teams writing the story and they were barely talking. The stuff from the cutscenes didn't even become relevant until the very end of the game. I had some fun and it was dirt cheap, but this was not a game I would have ever paid full price for. 7/10
Tales of Xillia. Was mopping up the trophys for the platinum but with getting the full FF14 MMO that wont be happening any time soon.
Lords of the Fallen. I played a warrior and used heavy weapons, as a result the last two bosses I just tanked the damage with my heaviest armour. I found that being light and rolling but then waiting a long time to swing my big weapon was counter productive and I took a lot of hits which even in my lightest heavy armour was costly. Got other games to move onto now but next time I will spec as a rogue to see what fast rolling with fast weapons is like. Good enough game all in, probably not souls quality but good in it's own right.
Seriously, you would love monster hunter. It's got the combat that you love. Try the demo of 4u for your 3ds and test out the weapons.
The last of US: What a bloody game. Everything about it was gold. Some of the locations are absolutely gorgeous as well. A bit too short but any longer would probably make the game feel worse. Just the DLC story to do now.
I never bothered with the DLC for The Last Of Us, it didn't seem appealing to me. I finished Transistor last night. A lot of the story is left to your imagination with this one. It's very vague throughout, which I'm sure was deliberate. The combat is interesting and more deep than I realised at first. I must have been half way through the game before I discovered if you use certain attacks in certain orders you can get bonus combo damage. Not a bad game at all.
Far Cry 4 I preferred it over Far Cry 3 just because it had some humor in it and the main character wasn't as much of a dude-bro. It's worth a play if you haven't played Far Cry 3 or if it's been a couple of years since you played. 8/10
Homeworld Remastered Aside from being a bit glitchy in places, this game was every bit as awesome as I remember it being. They did a great job updating a classic for a modern audience. I think the game scales its difficulty to the size of your fleet. Shit got real on the last two missions. It turned into a total shit show with dozens of capital ships and hundreds of frigates facing off. Explosions everywhere and the debris fields after the battles were massive. I went into the last two missions with around 30 capital ships and 120 frigates and finished with around 12 capital ships and 40 frigates, while taking down probably twice as many imperial ships. The imperial flagship was protected by three heavy cruisers, each with two support frigates to repair them if they took damage. None of my own cruisers survived the battle. I won by bringing my carriers in dangerously close to the action and spamming the flagship and cruisers with bombers. 9.5/10
It's complex, hard, and long by modern standards. But if you can get beyond the initial learning curve I think you'll really enjoy it. Fighting in three dimensional space takes some getting used to, but it's a rewarding game.
Final Fantasy XIII-2: Found it better than XIII, story wise. The monster collecting/training was a nice extra since the game play is a bit stale now. Guess i'll have to get XIII-3 at some point to finish the trilogy I guess.
StarCraft II: Heart of the Swarm Kerrigan is back and more powerful than ever. The combat is as solid as usual and they added a new twist with the evolution chamber. My only big complaint is that Kerrigan acts like an angry 12 year old child though most of the game and it gets old. Perhaps it's an intentional move to hit their target demographic. The story felt big enough to spawn a WOS game. 7/10
Bloodborne. Awesome game, probably the best of the generation so far. I think I missed one of the optional bosses and I have since learnt that there are 3 endings all gotten to by doing different things at the end. I had all 3 available to me but took the easy option this time. Didn't really do anything with the chalice dungeons, will tinker with those next time. Onto Souls II for now.