no thread like this is complete without mentioning FF7. Sure it has some magic (for it's time... the materia system is still laudable) but it's nothing revolutionary or anything. It's just many ppl's gateway into 3d gaming. Duke Nukem could have done the same, Daikatana could have done the same! half the hype is simply because it was released at a good point in gaming. I of coarse love FF7 like I do the rest of the good JRPGs, I'm just sayin'.
Nothing revolutionary? It is the JRPG what made JRPGS what they are today. It was not just about the 3D graphics. It was about the story with its deep filled plots, its minor plots, the characters and also the the amazing music that came along with it. The field was also the first time it was in 3D and for a much better perspective instead of top down viewing.
Not the way this threads works, old bean. It's about overrated games - if you think LttP is overrated compared to OoT then you must prove it. I just think LttP was an amazing adventure game way ahead of anything else at the time. It still looks beautiful today, whilst OoT has aged terribly. The purity of the game play is really quite something. OoT was a great game in its time but the level design of dungeons is sorely lacking in places and there's too much filler. LttP is a refined masterpiece, certainly in comparison. Besides, OoT heavily features pony riding. What kind of chick shit is that?
I think it's kind of like what chi said; I loved the whole atmosphere and set up. The game felt more like an adventure to begin with and that drew me in; when the shooting came more to the fore, I started to lose interest. I'm not a huge FPS fan but I appreciate what HL did for the genre.
Obviously OOT has aged because 3D graphics always get better, whereas sprites never do. That said, I don't play a game just on its graphics. OOT and VII still has its epicness and charm despite not having top of the ranged or timeless graphics. OOT's story and cinematic parts were 10 times as good as LTTP. Though when LTTP first came out, the start of that as you went to save Zelda at night time with it raining was quite epic. For me, OOT is far superior in every way to LTTP. Pony riding? It was a horse, and it helped you get around the field faster. In the day of magic and swords they don't have pink mopeds like you.
I think there's an element of truth to that. I was around for both games near their launches so my obvious disdain for OoT versus LttP isn't just age. Besides, I think a lot of people are capable of looking at old games and seeing their worth despite the time that has passed. I've discovered some very old classics that I've played recently that have stood the test of time very well. Sure, certain things haven't held up but you can still see their worth in gaming history.
The story was hardly captivating. Some emo version of Link plays a shell all day whilst riding a pony. BOOOORING. LttP starts with you doing some real ninja shit in a lightning storm. AWESOMES.
it really depends on what era you were born in. Most of us who prefer LttP are easily 16-bit veterans, OoT noobs are weened off of the 32/ 64 bit days. If your gonna be that way I'll say Elder Scrolls/ GTA and all that nonsense! As a heavy gamer, I just hate open ended games, and many others have similar complaints to me. The just won't admit it (yet) but sandbox games have simply had their day in the sun and are DUE for RETROBUTION! Sandbox is just a fad and will sink back into OBLIVION soon you will see. Very soon indeed. Sidequests? you mean like Chocobo racing or the Honey-bee inn sequence? Like there were no puzzle games back than? Like the original Wolfenstein 3D or Bard's Tale didn't have secret areas and easter eggs galore?? Fact is FF7 gets big props for being the first truly 3d rpg AND for being released in a format that allows one to put such nonsense in there. You simply can't fit all that into a cartridge, that is why Square left Nintendo :x we call this evolutionary NOT revolutionary
The light world/dark world dynamic in A Link to the Past was totally innovative and unlike anything ever seen in a game up to that point. Many games have tried to copy it. Also, A Link to the Past's graphics have aged gracefully, while Ocarina of Time's early 3D graphics have aged very poorly. Frankly, OoT looks like dog shit to the point where it's basically unplayable for a modern audience.
I got wow a month after launch. I was also working alot of hours during that time too so I had to dedicate time into one game. the choosing factor ended up being my friends since most of them got wow during launch. you know what.. I'll go ahead and place the blame on them. I missed alot of good games during those years. wow ended up messing me up so bad that I had a hard time with fps controls when I tried to get back into it. I used to be inverted and now I'm normal y axis. that's the effect wow had on me
Oh man, that was a super sweet moment back in the day. I had no idea there was a dark world at all. I think I thought I was near the end of the game when it happened. Great stuff.
HL2 and the episodes are still worth playing even now years later. I think you should give them another shot.
Well, I can see the worth of LttP, but there's no way my experience playing it for the first time in 2007 is going to have the same impact as if I were playing it back in 1991. It's obviously a good game, but the interest level for me is lacking...and I don't blame the game for that, but rather the timing. For example, I absolutely loved Ultima VI back in the early 1990's, and as a result I consider it one of my all-time favorites. However, I know that if I played it today, the overall impact would not be the same. It's not really the fault of the game, but rather the perspective. I know how great Ultima VI really was though since I had that original experience. I don't really know how great LttP was.
The reason is because you are DEAD inside. And why did you wait until 2007, eh? I'm revoking your Club Nintendo membership NOW. I've never really had a problem in getting why some of the old classics are considered classics myself. I think with some games you need more imagination to see why they were so great - talking early 8 bit stuff here - but I can still see it, even it has dimmed a great deal. A while back I played Exile on the CD32 and you could tell why it was a classic game. The difficulty was the main thing I noticed and it definitely detracted from the experience - nevertheless, I could still see why it's considered such an overlooked classic. Same vein, I played Ogre Battle 64 around the same time - aged graphically but the game was still amazing to play. Probably would have been even more stunning back in the day but I could still appreciate it. I agree you can miss out on the full impact for sure but you can still appreciate a truly classic game. I think we're coming at this from a similar angle really.
Never owned any Nintendo product until Gamecube. I basically spent the 90's playing PC games and largely ignored consoles until the Dreamcast. Dovetails pretty nicely with the overall trend here in the U.S. per the rise of console gaming and the decline of PC gaming.