The Legend of Zelda: Breath of the Wild

Discussion in 'Gaming' started by supersonic, Jan 13, 2017.

  1. I played for an hour tonight. The game seems to run smooth on the Wii U.
  2. #22 AKS, Mar 4, 2017
    Last edited: Mar 4, 2017
    It didn't seem so smooth to me. It had very noticeable frame rate drops in the early areas I've seen. I think the grass on the fields is a major culprit, as running through a grassy hill seems to murder the frame rate. It seems like a great game in terms of design and artistry, but it's not polished the way I'd expect a top Nintendo title to be.
  3. Looking at the DF comparison it looks like Wii U suffers way more than Switch. So often the Wii U will drop to 20FPS 3 or 4 times as often as the Switch will.
  4. ^ digital foundry video. Oddly, the WiiU locks at 20 fps at "better" locations, imo. Like heavy foliage instead of fighting.

  5. It's really hard to tell what's causing the frame-drop for either of them. It almost seems random. I don't notice it on my Wii U but I'm not a console/TV gamer so I can't compare it to other console games. My PC monitor is about 18 inches from my face and the TV I was using in maybe 15 feet away.
  6. So yeah, undocked its very smooth, but on the TV it is choppy, but after playing for a few hours I didn't care. Lovely game :D
  7. i lol'd

    • lol lol x 1
  8. That was good.

  9. I LOL'd. :p

    And that's a freakin tablet. Sony needs to step it up some.