CDProjekt Red has been making pretty much all positive moves lately. They had more success than I expected with a Cyberpunk anime, their updates have dramatically improved Cyberpunk including being the first game on PS5 to implement FSR 2.1, they've had the most players ever playing Cyberpunk recently with the exception of the launch window, and now they've allayed speculation that the Witcher 3 update would not make it in 2022. Hopefully they've excised most of the scum that led to the disastrous Cyberpunk launch debacle and are back to making good games. Regarding the console FSR 2.1 implementation, you'll see questions in the comments of every Cyberpunk patch video along lines of "How do I enable FSR on PS5?" not realizing it's automatically activated with the patch. It looks impressive enough that they can't tell the difference visually in a game they've been playing for months, but the performance is significantly improved. It's not a locked 60 fps like some games, but it runs substantially better than I've ever seen it. It's also nice for the PC version that I don't have to screw around with mods anymore and endure associated crashes and bugs to make the game run properly.