I'm just trying to contribute to this forum to make it all neat as possible. So as done in the previous forum, use this thread to ask about any old classic game you may have forgotten. I'll start with mine: Came out around the 90's, was a PC game (played the demo), it is a platform style game. The only thing I remember is that you play as some guy who looks a bit like Indiana Jones, and is involved in a plane crash. You have a female sidekick with you, who looks native to this land you crashed in, and she kinda helps you pass through obstacles.....and that's it! Can't remember more than this.
I can't remember the name of this PSX isometric shooter starring an orange orangutan and a blue cat in sunglasses. I think the name was like "Duncan & Bailey" Or something.
For few days I am working on a HeartLight clone in C#/XNA. HeartLight was one of my favourite DOS games and my goal is to implement a 1-1 engine with all 70 levels of the original playable. Lastest version can be downloaded from here (binary and source) http://netpl.blogspot.com/2011/05/implementing-heartlight-clone-in-xna_21.html You have to install both .NET 4 and XNA Redistributable. Few levels are still bugged because of the wrong timing but it's subtle and I need to carefuly study the original (unfortunately the only way to do this is to run it under Dosbox, slow down, watch and try to conclude something). My implementation won't stop here. I plan to add support for moving enemies and virtual levels (larger than the viewport) to be able to port BoulderDash levels as well. Sorry to post here but I didn't wanted to start a new thread.
So, this one has been driving me insane off and on for years: This game was on a 5.25 floppy. The last time I played it was in 1998, but I started playing it in about 1995 or so, and no idea if it was brand new or not. It was an adventure/rpg type. Most of your movement was from above, move your icon on a map (similar to Castle of the Winds) type movement, except in combat and I believe in caves, when it switched to 3d-like (Similar to Dungeon Hack, but much less finely rendered). The terrain was largely mountains, woods, and water on the "map view." Sadly, I do not remember the point of the game clearly. I beleve it was something about finding your destiny or somesuch. I think you were raised by monks, and when you died you got a message like "The monks managed to revive you, but your belingings were not so fortunate" or something similar. The cover on the copy I had showed a green dragon (neck and head, maybe shoulders) and some warrior-like individual. Whatever the title was it was "<Insert title here> 2" if the fact that it was a sequel helps at all. It was among my first real experiences with computer games, and was amazingly fun. I really wish I could remember what it was! Please, if anyone can help, I would really appreciate it, and I am more than happy to answer any questions I can to help resolve this!! Thanks!!!!
Not it, but it does vaguely match the description! LOL The dragon was on the left side, the warrior like dude on the right, bright colors. (REALLY wish I still had even the sleeve, then I would know!!)
O, and it isn't Dragon's Lair, although I know the one edition of the sleve for that also matches the description!
O, the graphics layout is ultra similar to the US version of Final Fantasy IV. The trees were triangular rather than rounded though.
OMG I FOUND IT!!!! Sword Quest 2: Tale of the Talisman!! Super happiness, thanks for making me think about it so much!
I never said I liked the game, it was just one I played in co-op. And stuck in my head, like the twinbee game or that Godzilla one from the snes. What boggles the mind is that you still have no taste after so many years
I remember playing a game on a friends Amiga back in the early 90's but can't for the life of me recall the name. It had you behind the wheel of some sort of stunt buggy and you'd naviate your way around raised tracks with no sides making falling off and crashing very easy. There were jumps galore and the visuals reminded me of a very simple monotone version of Virtua Racer on the Mega Drive. The camera was from the driver's perspective from the cockpit and I think the buggy was reddish purple. Good times.