A day 1 patch means you've failed at your job so hard you should be fired and deported. There is no hope for you, so collecting unemployment and trying harder is not an option.
GTA V also has a day one patch on PS4 and XBone, they say it improves things. Devs are so desperate to get the games to Gold that they are using them time between production and sale to fix issues knowing that 99% of people have internet and can patch.
Monster downloads as soon as I throw in a new game, is one of my biggest pet peeves. It so obviously means it wasn't ready for sale. Now they use up my HDD space to complete their game....
Yep, get the game out now, and fix glitches and optimization problems later with huge patch downloads seems to be the way of things now. And it's pretty lame.
Well, the game has been on the same raid tier for well over a year. Siege of Orgrimmar launched on patch 5.3 on September 2013. So yea.. you can say that I really didn't have too much to do in the game for a while.
I wouldn't say Unity runs badly on consoles. Actually, it runs much smoother on ps4 than ACIII runs on ps3. Plus, it is their first release of AC on next gen consoles. I see that those who complain tend to forget that first one/two releases on a new generation almost always sucks, take Fifa, they needed a year to have a fine version and the first one actually made few solid mistakes on a tech level. One have to say that Unity runs worse than Black Flag. Nowever, the latter has a much simpler engine, shorter fov, less objects, less textures etc. Also, chances are they improve the performace more with consecutive patches. I haven't played it WITHOUT the patch but, one again, it is not that bad now as you can read. Is it possible that majority of early reviews so far were written on the original, unpatched version? If this is so, then I understand where the difference between what I read and what I see lies.
Decided to play some more black flag and spent a couple of hours on it. 2 observations.... 1: The diving bell missions are sooooo dull, having to force myself to do them for animus fragments and chests. 2: Had a first go at legendary ship. Have max hull armour and second best cannons, got my arse handed to me. Can't see one more cannon upgrade helping that much? I did end up fighting 2 level 75 ships so perhaps I picked the wrong one first?
Just when I thought AssCreed was going in a new direction after Black Flag, Unity comes along and shits on the idea. That whole franchise needs a giant kick up the ass.
@grim Don't bother with the legendary ships until you're completely finished upgrading your ship. Even with a fully upgraded ship the battle with two legendaries was pretty tough and epic.
Have you played it at all? Or you are just one of those you haven't actually played but criticise? I am somewhere 10 hours into the game and it is a huge step forward, comparing to previous ones, especially comparing to Black Flag which was kind of completely different game. Considering it is a first one on next gen consoles, I only imagine what they could do next time. London in 19th century? New York? Vienna? There still is room for new ideas, new places and new historical moments.
Is that some kind of rhetorical question? I've had the game since launch on the PC and played around 6 or 7 hours of it. My impressions: I didn't think it was possible but they've actually made the combat worse. I mean, it wasn't exactly stellar in the first place but the lock-on camera during combat scenes is annoying as hell and the accompanying animations are often at times very poor. It just feels really sluggish and a chore to experience. Visually, the textures are amazing in some places, and lacklustre in others. Overall, the quality is really inconsistent. I don't understand why they filled this game with such a ridiculous amount of NPCs. Not only does it make traversing the city inbetween missions needlessly annoying, but it's likely the main reason the framerate is so terribad. This game is on it's third patch and it's only been out just over a week. When I say the whole franchise "needs a giant kick up the ass", I thought that's what they were doing with Black Flag. And it was a welcome surprise as I thoroughly enjoyed that game. I thought the deviation with the piracy theme was great and LONG overdue, because Assassin's Creed has really become pretty monotonous and stale after using the same formula over and over and over. This franchise needed a new direction, so it was disappointing that they returned to the same shit in Unity. A huge step backwards from Black Flag imo.
I think most people, myself included, have been waiting for feudal Japan to be featured in an AC game as the main location. They kind of hinted at it way back at the end of AC1. Samurai, Ninja, how is that not pre-made for an Assassin game? Or some kind of future setting would be nice. I do prefer me some future settings over historical settings.
Picture this. The year is 21 AD. The Romans are ruthless and killing anyone who gets in their way. A young man answers the call and picks up the assassins blade. His name... Jesus Christ.
Feudal Japan or ancient Rome would both be good choices…although if you wanted to sell the game in WalMart, you might have to abandon the Jesus angle.
Far Cry 4 So far it's like a carbon copy of Far Cry 3, just in a slightly different setting. I'm sure I'll have fun with it, but I'm not sure it's a sequel that ever needed to be made in the first place. It averages around 80 fps on ultra settings on my GTX 980. The graphics are very similar to Far Cry 3, so I think the performance should be similar on most video cards. Also, I experienced some weirdness with activating the game. Apparently the keys that went out with the nvidia promotion were invalid. I had to contact support to get it sorted out.
Framerates averaging in the 20s on both consoles at 900p on the equivalent of low-medium settings, dipping down into the teens during action scenes. Looks like it runs like absolute dog shit and turns into a clip show during action scenes. Relatively speaking it actually looks like high-end video cards that are getting like 35-40FPS on ultra at 1080p run it well. But it's going to be a crappy experience regardless. If this kind of shit optimization is a sign of things to come, 1080p/60fps won't be happening for the consoles much this gen. From what I've read, Ubi is blaming AMD for not making more powerful console hardware. People seem to be blaming lack of VRAM or poor optimization for how poorly Ubi's games run on PC, while forgetting that they also run horribly on the consoles!